Autodesk Maya 2015. Basics Guide / Kelly L. Murdock; Publisher and Acquisitions editor Stephen Schroff; Proyect editor Karla Werner; Website/cover design Zach Werner; Copy editor Rachel Schroff.
Tipo de material: TextoIdioma: Inglés United States of America : SDC Publications, 2014Descripción: xvi ; 506 Pages : Color illustrations; 28 cm Tipo de medio:- 9781585039173
- 9781585039179
- R006.693 M974 21
Contenidos:
Chapter 1. Learning the Maya interface -- Chapter 2. Controlling the view panel -- Chapter 3. Working with objects
-- Chapter 4. Drawing and editing curves -- Chapter 5. Working with NURBS surfaces -- Chapter 6. Creating and Editing polygon objects -- Chapter 7. Assigning materials and textures -- Chapter 8. Adding paint effects -- Chapter 9. Using cameras and lights -- Chapter 10. Animating with keyframes -- Chapter 11. Working with characters -- Chapter 12. Animating with dynamics -- Chapter 13. Rendering a scene -- Chapter 14. Using mel scripting.
Tipo de ítem | Biblioteca actual | Colección | Signatura | Estado | Fecha de vencimiento | Código de barras |
---|---|---|---|---|---|---|
Libros | Biblioteca Cesde Sede Centro | Referencia | R006.693 M974 (Navegar estantería(Abre debajo)) | Disponible | 07038 |
Contiene datos acerca del autor en páginas preliminares
Glosary on page 493
Chapter 1. Learning the Maya interface -- Chapter 2. Controlling the view panel -- Chapter 3. Working with objects
-- Chapter 4. Drawing and editing curves -- Chapter 5. Working with NURBS surfaces -- Chapter 6. Creating and Editing polygon objects -- Chapter 7. Assigning materials and textures -- Chapter 8. Adding paint effects -- Chapter 9. Using cameras and lights -- Chapter 10. Animating with keyframes -- Chapter 11. Working with characters -- Chapter 12. Animating with dynamics -- Chapter 13. Rendering a scene -- Chapter 14. Using mel scripting.
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