Autodesk Maya 2015. Basics Guide / Kelly L. Murdock; Publisher and Acquisitions editor Stephen Schroff; Proyect editor Karla Werner; Website/cover design Zach Werner; Copy editor Rachel Schroff.
Tipo de material:
- 9781585039173
- 9781585039179
- R006.693 M974 21
Contenidos:
Chapter 1. Learning the Maya interface -- Chapter 2. Controlling the view panel -- Chapter 3. Working with objects
-- Chapter 4. Drawing and editing curves -- Chapter 5. Working with NURBS surfaces -- Chapter 6. Creating and Editing polygon objects -- Chapter 7. Assigning materials and textures -- Chapter 8. Adding paint effects -- Chapter 9. Using cameras and lights -- Chapter 10. Animating with keyframes -- Chapter 11. Working with characters -- Chapter 12. Animating with dynamics -- Chapter 13. Rendering a scene -- Chapter 14. Using mel scripting.
Tipo de ítem | Biblioteca actual | Colección | Signatura topográfica | Estado | Código de barras | |
---|---|---|---|---|---|---|
![]() |
Biblioteca Cesde Sede Centro | Referencia | R006.693 M974 (Navegar estantería(Abre debajo)) | Disponible | 07038 |
Contiene datos acerca del autor en páginas preliminares
Glosary on page 493
Chapter 1. Learning the Maya interface -- Chapter 2. Controlling the view panel -- Chapter 3. Working with objects
-- Chapter 4. Drawing and editing curves -- Chapter 5. Working with NURBS surfaces -- Chapter 6. Creating and Editing polygon objects -- Chapter 7. Assigning materials and textures -- Chapter 8. Adding paint effects -- Chapter 9. Using cameras and lights -- Chapter 10. Animating with keyframes -- Chapter 11. Working with characters -- Chapter 12. Animating with dynamics -- Chapter 13. Rendering a scene -- Chapter 14. Using mel scripting.
No hay comentarios en este titulo.
Iniciar sesión para colocar un comentario.